While cleaning up the remains from August 2013 some interesting goodies are found, and evening board games of For Sale, Kakerlakerpoker, Libertalia, and Junta: Viva el Presidente! are explored.

August 2013 goodies

The game of Go

A kickstarter to publicise the game of Go was highly successful, and from it a series of videos were created, with the intention to help build an interest:

Michael Winslow

I came across an interesting video of Michael Winslow (the sound-effects guy from Police Academy movies) called This Guy has a Guitar in his Mouth which drove me to find other interesting works by him. Some of the more interesting ones I found are Michael Winslow – Driving a rental truck and Michael Winslow as Jimi Hendrix. Most impressive though les for it’s entertainment by more for it’s technical prowess, is a 20 minute piece of the History of the typewriter, where he creates unique and distinct impressions of all the major typewriters that have existed, which puts him on the extreme edge of his skills.

What if Star Wars EP1 & 2 was Good?

August is also when I found the What if Star Wars EP1 was Good and What if Star Wars EP2 was Good series of videos. This is a smart guy, and pointing out not just the problems but solutions to them in ways that work, leaves hope that makers of the forthcoming ones might apply some of the techniques outlined there.

Sir Bearington

Then there is the tale of Sir Bearington, which is about a D&D player who took things to a new height of silliness. It’s fairly short, but well worth the read.

Touching stuff

Most of all though, the most touching thing that I came across in August was Neil Hilborn – OCD, where he recites a poem on the challenges of dealing with OCD, closely followed by Kevin Spacey urges TV channels to give control to viewers.

Board games

For Sale

For Sale (1997) is a game of bidding that’s broken up in to two parts. First, you use your pool of money to bid for randomly numbered cards. Anyone that doesn’t bid takes the lowest available card. The cards are then distributed to everyone in order of how much they bid, with the top bid paying full price and everyone else just half. This goes on for about 6 rounds, before moving on to the next stage.

People then use the numbered cards they gained to bid for random cheques. The higher the numbered card, the higher the cheque that you can get. The winner is the person in the end with the most money.

This game involves a lot of bidding and careful judgement of how far a person will go, which is something to keep in mind when playing.


Kalerlakenpoker (2004) is as always a fun bluffing game, which I’ve previously had good words to say about it.


Libertalia (2012) is a fun game where different pirate use their abilities to gain loot and doubloons, while occasionally backstabbing people. It consists of playing pirate cards, choosing booty, and gaining doubloons which add to your score.

The game works by playing out a three weeks of activity, a day per card with a rest on the 7th day. A person with a random deck draws out 9 person cards from their deck of 30 people, and everyone else draws those same cards from their own (hopefully ordered) deck. After 6 days of play there are 3 cards left that are added to another 6 randomly drawn cards. This leads to some interesting strategy of who to use from your hand, and who to keep for the next week of play.

Each pirate has different tasks that they can perform at different times of the day, whether they be dawn, dusk, evening, or end of the week. A pirate card from each person is chosen, and the choice from all players is lined up in order of rank. Day actions occur from lowest rank to highest, then night actions occur from highest to lowest as the player of each card chooses booty and taking back their card to their den, then night actions are performed.

Booty can be chests, jewels or barrels gaining you 3 to 1 doubloons respectively, a curse for -3, a sabre which kills someone from the den to your left or right, and Spanish officers which kill your current player. Any dead pirates go to your graveyard.

Night actions take place for each pirate in your that has them, so keeping your pirates alive can result in quite the benefit. At other times though you may not want someone to live because while they have a good daytime action, another of their actions will rob you of doubloons, so finding creative ways to deal with such issues is half the game.

At the end of 6 days the pirates in your den get to do their end of week events, and then scoring takes place where loot is turned in to doubloons, and your money is added to the scoreboard. After which your money is reset back to 10 doubloons, your pirates are removed to the discard pile, and play goes back to drawing another 6 pirates from the randomly shuffled deck to be added to your 3 remaining pirates from the last week.

This is a challenging and engaging game, which is being added to my wish list for later.

Junta – Viva El Presidente!

Junta – Viva el Presidente! (2010) is a fairly rapid game where each player are different factions vying for power, where the aim of the game is to collect victory points in the form of buildings or the occasional rare card such as a yacht.

One player is the presidente who gives out promises in the form of cards to each player, to encourage them to not attack him. Players also receive a random card from the deck, which can be money, help to attack or defend, or provide other special abilities against other players. The players then choose who they want to attack, or can defend themself or the presidente. The bribes are only received if you remain loyal and the presidente is not defeated.

Money is used to buy buildings, militia, or another card. Each building is worth a victory point and the first to gain 5 victory points is the winner, so the end of the game can end up in attacks against whoever is close to winning. I must admit that this particular game could have gone on longer if I’d played a card that allows a building to be taken after a successful attack, but despite that it was a well won win.