Today I had an enjoyably fast pit-stop at The Palms, and board games were enjoyed of Two Rooms and a Boom, Small World, and Kakerlakenpoker.

Board games night

Best pitstop ever

On the way out to the board games evening I felt it best to stop off and get some snacks to take, where something quite pleasing occurred.

Pulling in to the car park I found a 5 minute park right beside the exit roundabout. When I pulled in the person parked in front of me backed out of a full-time park, and I rolled to a stop and was off before he’d finished backing out ūüôā

In to the mall to the supermarket and Eye of the Tiger was playing, which at 109 BPM is the perfect pace to stride along to at a brisk pace. Taking vege crisps to the self-checkout someone departed once again just as I was entering so my exit was a smooth as could be, and out at the carpark the exit to Marshlands road occurred so smoothly that it was as if there were no traffic or lights there at all.

This was the most efficient pit-stop that I’ve had ever, and is something that’s going to be hard to beat. The entrance and exit were pleasing enough but it was the music that brought things to a pleasing head, as there may be on a well-poured beer.

Two Rooms and a Boom

Tonight we started off with Two Rooms and a Boom,¬†a large group kickstarter-funded game where people’s identities are unknown, the blue team has a president, the red team has a bomber, and there’s a shy guy on each team who are not allowed to reveal his identity either.

The game starts with people split randomly across two rooms and there are five rounds of decreasing length, where a leader is picked from each room by popular vote, cards or just their colour are shown discretely to different people in the room, and at the end of each round a hostage has to be picked to be swapped over to the other room.

If by the last round the bomber is in the room with the president, the red team is the winner. This game could have been more interesting if we weren’t as polite with each other. This game allows you to be more brash than is normally permitted in society, so playing up to that would help make this a better game.

Small World

Small World is a beautiful game of world conquest involving a wide range of mythical races that are paired up with random set of special powers, and the aim of the game is to have the most gold by the end of 8 rounds of play.

While playing we had a bowl on the table being frequently filled with vege crisps, and one poor girl was having such trouble preventing herself from enjoying them all that I had to say¬†“I’m taking this away from you.” which was a gratefully received utterance.

You start by taking a race/power combination from a stack of 5. You normally have to take the bottom combo from what is shown, but if you don’t want it you can pay gold on it to take the next one. Each race and special power starts with a certain number of creatures, so you start with the combined total for the combo that you picked.

Conquest of land requires two tokens plus an extra for each token or obstacle that’s there, and at the end of your turn you get gold for each area of land that you control, plus bonuses that some powers grant.

Instead of conquest, you have the option of putting your race in to decline, which is where you remove all but one of your race tokens from each area. You still gain gold for territories in decline but they can be easier for others to attack, and at your next turn you can then pick another race/power to play.

As we were playing with the Royal Bonus¬†expansion, the number of players expanded from five to six players and there were some new races added to the deck. As a result of that though the game lasted for about 3 hours. Things tend to slow down when other players are deciding on their turn, and the board can become difficult to interpret when it’s filled with a wide range of player tiles, but overall it was very enjoyable and I look forward to playing it again, though perhaps with less players¬†next time.


We finished up with a nice relaxing game of kakerlakenpoker, before retiring from a very enjoyable evening.