I end up taking a computer class, teaching others about computers, and Eldritch Horror is given a good playthrough to help me learn more about it.

Taking a computing class

The computing class is starting up again at Te Whare Roimata again this week, where several people come along to learn more about computers.

Up until now I’ve been in the background helping out on an as-needed basis. The existing tutor though has only been focusing though on typing skills instead of computer-based skills, so she’s no longer here and the people in the class want me at the helm.

Things went well with the class today. Some people wanted to know more about email, and others about facebook, and after giving a hand to get them started with what they were wanting to achieve, I was able to take a back seat and just occasionally help them out on an as-needed basis.

Given that I get paid on a per-person basis, it’s just a matter of getting bums on seats now. Given how pleased the existing people have been, they’re going to be spreading the word and we’ll see how things go next week.

Eldritch Horror

Eldritch Horror is a highly rated horror board game, that is quite complex to play and takes up a lot of tabletop space, so today I’ve finished off a single-player game to try to get my head around many of the details involved, before taking it along to a board games evening to enjoy with others.

We are trying to solve mysteries in relation to one of the elder gods. If we manage to solve three of them then we successfully defeat him, but if the doom track advances down to zero, the elder god is released and we have to try to fight it.

Things are played in a series of three phases for each round of the game.

The action phase is first up, where we have two actions we can perform such to travel, acquire assets, gain travel tickets to improve other travel later, rest to recover health and sanity, trade with other players, or use other actions that our unique investigator and other possessions possess.

Next the encounter phase occurs where any monsters in our space are fought, and we can resolve a location encounter which gives us the ability to upgrade different aspects of our investigator.

Lastly the mythos phase occurs where a mythos card gives some different effects that occur, such as:

  • spawn clues,
  • spawn gates (with a monster)
  • advance the omen, which advances the doom track if any gates exist with the same open sigil
  • resolve reckoning effects on monsters and other possessions
  • surge monsters where each gate matching the current open spawns another monster
  • place rumor tokens, which let you solve one of the mysteries
  • place eldritch tokens, where bad stuff in relation to the elder god occurs

If your investigator loses all of his sanity or health, he becomes defeated, but that doesn’t mean that it’s the end of the game for you. You leave the defeated investigator on his side, and choose another investigator with which to carry on with.

This can be a long game, but it has a definite end for when no Mythos cards are available the investigators lose the game. Regardless of whether you win or lose the game though, the process of playing through the story makes for quite an enjoyable experience in its own right.

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