After converting the Awari game, I got cocky and went ahead with converting a maze generator called Amazing, even though it had been converted before. That one knocked the stuffing out of me, and after messing with it for half the week, I learned that the original code had the same bugs I was trying to squash. Read the rest of this entry »


This is the big one. The original author of BASIC Games to JavaScript seems to have stopped at Awari, and I’m curious as to why and what the challenges will be. Read the rest of this entry »

Converting 3D Plot is the last of my preparation before tackling Awari. The main challenges with 3D Plot was how to properly handle the tab statements, and how to handle the animation of what used run on a tractor-feed printer. Read the rest of this entry »

Before to converting the BASIC Computer Game of Awari, I figured that the person that had converted three games from BASIC to JavaScript might have stopped there because it got more difficult. As such, it would make sense for me to do a few others first before jumping in to that one.

Since he started converting games from A, and I have already downloaded the BASIC source code from all of the games at Vintage BASIC Games, there are a couple of other games before A called 23 Matches and 3D Plot. These look to be good material for me to start learning about the conversion process. Read the rest of this entry »

Recently a programming book called BASIC Computer Games (pdf) took my interest. An earlier variation of the book called 101 BASIC Computer Games (download) came out in 1973, which is a period before I was born. What has taken my interest has been the programming techniques used back then versus now. Read the rest of this entry »

What follows is a run-down of my most memorable moments from The Force Awakens. You may also want to see the no-judgment recap for a blow-by-blow recap of the story.


Sections of the movie that I found to be emotionally pleasing I’ve marked as red text. There’s quite a lot of them.

Other sections that can be considered to be fan-service I’ve marked as brown text. Fortunately there’s not many, just 14 out of 160 moments which is 9%, but it still feels like a lot.

Needless to say, there be spoilers ahead. Read on to see them all.

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Blanket.js is a code coverage tool when testing to figure out how much of your code is being tested. After posting about how to fix Blanket so that the console log works better on Chrome, I figured why not mention this on their development site. Maybe something could be done about this.

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